Changelogs
From Tycoon Gaming
To stay up-to-date, check out our #changelogfx channel on the Transport Tycoon Discord.
Metrics:
- Added /metrics
- Can track how much Exp you earn per hour
- Customizable to show exactly the skills you want
Skill Perks:
- Added unlockable skill perks
- Each skill has an unlockable perk
- You can earn the perk by earning experience in said skill
- Each unlocked perk gives a passive 2.5% exp bonus (first gives 5%!)
- You can enable one perk at a time through the phone menu
- You can only change perks once per hour
- Added cross-server notifications for when someone earns a skill perk
- Active perk is shown in the Identity menu
Milestones:
- Added a milestones system
- As you level up, newly unlocked things are shown to you
- You can view milestones using /milestones
Pizza Delivery:
- Added "Take Order" option in delivery vehicles
Items:
- Added inventory priority and color to relevant food items
- Added "Use" option for Repair Kit item
- Added Earplugs that can mute most in-game audio
Vehicles:
- Added air controls for the Wastelander
- Vehicles now have air controls enabled when their parachute is deployed
- Ambient Vehicles no longer collide with eachother (ships, planes)
- Tweaked the Senna configuration
- Removed Outrigger Legs controls from MK15
Passive Mode:
- Passive mode is no longer enforced when racing after level 100
Keybinds:
- Added keybind for using Repair Kits
Treasure Chests:
- Treasure chests are now automatically picked up when touched
- Planes can now pick up treasure chests by flying through them
- Cooldown for treasure chests have been improved
- Optimized render performance
Bugfixes:
- You can no longer skip the boarding the first time you start airline
- Bicycle & Jet-Ski cooldowns no longer last a random amount of time
- Fixed backpack and crate names having invalid color format
- EXP modifiers should now be rounded correctly
Chat:
- Invalid commands now appear in your chat
- Removed /trailer command and warning
Misc:
- Added more blips to the Blip Hider menu (/blip)
- Changed the Meat Buyer map icon
- Added vehicle cooldowns to the new garage
- Notifications with images no longer get drowned out by regular ones
Cargo Pilot:
- Changed the level 40 Cargo Pilot step ZMA-CIA to ZMA-LSIA
Hunting:
- Removed Hunting EXP from selling meat, it's now given when converting it
Mechanic:
- Tweaked messages shown when repairing vehicles using Repair Kits
- Added a mechanic start point in Paleto Bay
- Removed problematic mechanic pickup point near the slaughter house
Server:
- Changed how storage capacity bonuses are calculated
- Disabled Christmas event shop
- Added audio scene functions
- Added events that occur when stats are manipulated
- Name filtering in bigmode handler
- Reworked Treasure Chest code
- Chest and inventory modifiers are now separated
Events:
- Event stuff, see the events announcements for more info
Mechanic:
- Increased the range for pickup and drop-off locations
- You can now use the Wastelander for Mechanic missions
- Improved the flatbed trailer
Factions:
- Factions now include their name as part of their perk data
Server Repair, IAA Delivery & Transformer Repair:
- Fixed a bug where you got a blank mission task occasionally
World:
- Removed a few trees from the world
- Airline Pilot level 100+ disables passive airport zones
Garage:
- Added search option for Vehicle Garage
Vehicles:
- Plane Smoke now comes out of the plane exhaust channels (like engines)
- Optimized Trains & removed Purchase button
- Added missing names to several vehicles
- Changed a lot of vehicles classes
- Re-added the Northen livery for the FR LLC Explorer
- Added a blank livery for the FR LLC Explorer
- Oppressor F/S can now have custom color applied to it
- Something something Drafter GPR or whatever
Items:
- Added new food items
- Certain food items can only be stored in certain cars now
Jobs:
- Slightly buffed the EMS / Paramedic job
- Helicopter Pilot job now has a minimum distance based on your level
- New players should now see the Bus Job start icon
- Snowplow Job icons no longer appear when the job is disabled
Lobster / Crab Pots:
- Buffed Crab and Lobster pots
- Degradation is now one step per 12 hours (was 2 hours)
- Peak yield now lasts 24 hours (was 8 hours)
- Now degrades to 50% of the peak yield (was 25%)
- ELI5: You have way more time after the peak yield is reached to collect
Garage:
- Added a new Vehicle Garage menu
- You can switch to the old menu via M > Player Options > Interface Options > Toggle Legacy Garage
HUD / UI:
- Changed the map icon for the Fishing / Diving shop
- Fixed Metro player blip using the wrong sprite
Misc:
- Fixed keypad system not working properly
- Mission Row Armory door is now unlocked until you exit the room
Daily Login:
- Added a Daily Login bonus system
- Every day you get $50 000 when logging in
- The longer your daily login streak is, the higher the daily bonus is
- Added custom class for the Dilettante DX
- Rewards are given for login streaks and total days played
Vehicles:
- Added the Asterope RS by LamboFreak (Tepig) as an upgrade to the Asterope
- Added the Karin Dilettante DX by TG Stig, available as a daily login bonus
- Added missing trailers to the trailer list
Los Santos Customs:
- Added an option for Low Grip Tyres under Wheels, perfect for drifting
- Added support for Chameleon paint types (new chrome paints)
Job Center:
- Life Invader Job Center now contains a limited set of jobs
Map:
- Players in other buckets no longer appear on the map
- Added a dozen new help texts floating around the map
- Lowered the Simeons garage down to the ground
Bugfixes:
- Fixed Reach Radio UI not loading correctly
- Fixed an issue where Self Storage Transfer menu didn't load correctly
- Fixed an issue causing Marketplace stats to incorrectly record
- You no longer need a backpack to open the M menu
Chat:
- Muted players can no longer use other chat channels
Server:
- Increased rate limit for API
- Added a generator factory for the M > Identity description
- Added some always-visible map icons for players under Player level 10